One of the most influential first person shooters of all time is celebrating its quarter century, with a remastered definitive edition.
When Quake first came out in 1996 it redefined first person shooters as we now know them today. It wasn’t the first of its kind – although developer id Software also made that, in the form of 1992’s Wolfenstein 3D – but it was the first ever shooter to be built entirely in 3D. Quake popularised modern concepts like mouse look, strafing, and rocket jumping but due to being primarily a PC game at launch it never had quite the pop culture impact as its predecessor Doom.
At the time, Quake wasn’t necessarily the game everyone expected it to be. For musicians it’s usually the second album which is the most difficult, but for developers it’s usually the third game that causes problems and Quake suffered from classic third game syndrome. Id’s resident genius John Carmack only finalised Quake’s technology relatively late in the development process and a lack of…