A Samsung Electronics UK survey has found that the games industry could be doing more to cater for gamers with disabilities.
The study, conducted by Samsung Pioneers and OnePoll, sampled 500 adults with physical and invisible disabilities. It showed that 81% of respondents have struggled to play their favourite games due to inaccessible features, such as a lack of customisable control options (21%), hard-to-read text (33%), fast-paced gameplay (34%) and flashing lighting effects (31%).
As a result, 39% have been forced to stop playing a game – or abandon it altogether.
Samsung said in a press release that ‘it’s clear from the results there’s a desire from gamers with disabilities for more inclusivity in gaming’.
With over half (52%) of respondents expressing a wish to see characters that reflect their disabilities, the findings suggest that increased representation could substantially enhance engagement and gameplay duration.
However, despite the challenges raised, the study found over a fifth (22%) of those polled feel empowered by gaming, while 40% say the…